To celebrate the release of my new EP Streamers, I’m giving away a set of Instrument Racks that are compatible with Ableton Live 10. These instruments use many of the new features and FX available in Live 10, including Echo, Drum Bus and Pedal.

Each instrument uses original audio files from each track on the EP, but they are more of a ‘re-imagining’ of the sonic landscape of each track, and are designed to be immensely playable using the pre-mapped 8 Macros, and hopefully creatively inspiring to you.

I used similar techniques for many of the instruments that I utilised in the commercial Analogue Sequences Pack that I created for School of Synthesis, which is available at Loopmasters. This technique involves using the Slice feature in Simpler in conjunction with carefully mapped Arpeggiator settings to create ‘playable’ sequences. It is particularly fun to play with using an Ableton Push controller in it’s 64 Pad drum rack mode, though can be played with any midi controller.

These are freely available to you to use as you wish, but if you find them racks inspiring consider donating a dollar. or downloading the Streamers EP via Bandcamp for a couple of dollars!

Download the instrument racks in .alp format here.

Have a listen to Streamers on Spotify  or via Bandcamp below

Streamers (2018) -Winterpark - Cover Art- LoRes

 

 

 

Hi all, I’ve spent a bit of time this year working on a commercial Ableton Live pack, being released by Loopmasters, in conjunction with School of Synthesis.

The Analogue Sequences Live Pack utilises sequences created from some of School of Synthesis’s vast collection of classic vintage and modern analogue synthesisers. This collection includes sequences expertly programmed for the Korg MS20, ARP 2600, Roland Jupiter 6, DSI/Sequential Prophet 6, Roland SH2, Moog Sub37 and Sid Station. All synths have been processed through Bettermaker EQ and Manley NuMu and recorded through Burl Mothership.

It’s a pretty sweet sounding collection of loops, but is also way more than that, as they have all been re-imagined into Ableton Instrument racks, allowing for realtime manipulation, re-sequencing and performance via from Ableton Push, or any other MIDI Controller.

Check out Analogue Sequences – School of Synthesis pack at Loopmasters.

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I recently came across a Roland D-20 Synth that was in pretty bad shape. It worked for a few hours, but then was giving constant “Main Board Errors”

But this was the beautiful part! Every time the synth was turned off and on, it started to play the most amazing glitches out industrial type synth tones.

These instruments are made from half an hour of recordings of me turning the synth off and on again to get weird and wonderful tones.

Download 9 Instrument racks here. All will work with Live 9.5 standard and above.

If you use them, or find the racks inspiring to make your own instruments, consider donating a dollar.

If you’ve downloaded my “Vocoder for Push” racks, then you should understand the concept behind these racks… basically they’re performance orientated racked instruments that hack the external instrument and external effect devices to be able to pre-map the audio routings. By default audio input 1 is used as the mic source, but you can change this if you want.

In this Live set there are two instrument racks, one for Errorsmith’s “Razor”, and the other for Tim Exile’s “The Mouth”. Both devices require a license and the Reaktor 5 Player available via nativeinstruments.com.

This is my (nearly) 3 year old daughter singing through The Mouth – “Autoharmonious” Rack.

Download the LivePack file that has these Instrument/FX racks HERE.

If you like these Ableton racks, please consider donating a dollar!

I’m giving away five instrument racks based on sounds off my new EP Tiny tidal waves.

Rather than providing instruments that would just play the sounds from the EP, I thought it’d be much more interesting to create a new instrument from each track.

What you get is a collection of instrument racks created from the key elements of each track, re-contextualised into new Ableton instruments. The intention is that they will be useful in a variety of contexts, whilst retaining the flavour of my immersive, shoe-gaze, soundscape vibe.

If you dig deep into the racks, hopefully you’ll find some techniques that will inspire you in the creation of your own instrument racks.

DOWNLOAD THE ABLETON LIVE .ALP FILE HERE

If you like what you hear, consider downloading the EP for AU$3 via Bandcamp.

Over the last few months, I’ve been composing and creating sound for a really beautiful meditative puzzle game for iOS called Breath of Light.

Made by Melbourne game development company Many Monkeys, Breath of Light is the sort of puzzle game that takes time to master, there is no rushing the process, It’s a slow paced game that required immersive, meditative music.

The interface is a bit like a Zen Garden, where the player must arrange and move objects within the space to allow the flow of energy from one lotus flower to another. The game is set over 4 seasons, Summer, Autumn, Winter and Spring, each progressively more challenging as the levels evolve.

Each season has it’s own musical underscore created from a bank of loops that are designed to both work in any combination, but also evolve and develop over time with the gameplay.

It was decided very early on that User Interface (U.I.) sounds should add to the musical score. The way we made this work was to have a series of randomised tones associated with every object and movement within the game. All these sounds were composed in a way that to match the tonality of each season’s underscore, which allows every gesture within the game-play to contribute to an interactive soundtrack.

During the development of the soundtrack, I used Ableton Live to create a performable set to play these sounds to both demo these musical ideas to the guys at Many Monkeys and to test how the U.I. sounds blended with each other. I did this by creating drum racks that housed the U.I sounds and used scenes to work out the different combinations of underscore loops for each level in the game.

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Once the nuts and bolts of the game sound was finalised, I set about developing a performable live set to recorded each ‘season’ as a musical composition in it’s own right. This was done with a little extra help from the wonderful Max for Live Dub Machines audio FX ‘Magnetic‘ and ‘Diffuse‘ which added extra flow and movement.

Below are the recorded seasons of the Breath of Light soundtrack, available for free download via Bandcamp.

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Setting up the Vocoder to work ‘out of the box’ with Ableton’s Push controller was a challenge that I set myself.

For anyone who has used the Vocoder in Live 9 before, you should know that you by default, need two channels, one Midi and one Audio, and they need to have channel routings set up in a particular fashion to make them work.

This doesn’t work so well when you want to load a ready to go Vocoder directly from Push. So, I worked out a way to use Live’s External FX device within an Instrument rack to allow audio to be sent into a Midi channel.

You can download the live set for free here, and watch the youtube video below for more information on how to ensure it works correctly for your needs.

If you like this Instrument rack, please consider donating a dollar!